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NEMO 027
year: 2008

project coordinator:Krispen Hartung
mastering: Krispen Hartung
artwork:Krispen Hartung

CT-Bugs is a collection of compositions based on a set of sample recordings of a various insects from around the world. No other sound sources were used other than the insects. The artists, all members of (CT) Collective, manipulated these sample recordings with various effects and audio software, in order to produce their final work of musical art.

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  (ct) artist stream / download mp3 min
1 Krispen Hartung
stream trackload mp3   The Ambient Wasp
A friend of mine was able to capture a wasp in its nest before they hive went dormant for the winter. I put the wasp in a small ceramic jar and covered it with GLAD "Press and Seal",a stretchy Saran wrap like substance. I then punctured holes in the Saran wrap with a needle so that the wasp could breath and I could capture its sound with a microphone.

I then proceeded to severely irritate the wasp by shaking the ceramic jar and then placing a SURE SM57 mic just a few millimeters from the top of the Saran wrap. I repeated this and recorded the output into an RME Fireface 400 and my laptop computer until I had several minutes of recorded material.

After this, I mastered the wav file with Steinberg's Wavelab and WAVES, bringing it up to a reasonable level, and added some compression to eliminate major spikes, and also used some parametric EQ to reduce some of the extreme frequencies. This file became my raw material for processing in max-msp and Reaktor.

The interesting thing about my recording of the wasp was that I captured many more interesting sounds than just the irritated wasp. The wasp spent a fair amount of time clinging to and crawling along the underside of the Saran wrap. This produced some fascinating percussive, clicking sounds, which added a whole new dimension to the sound of the insect.

I created two separate processed file from the above raw recording of the wasp. In both cases, I played the file inside max-msp and processed the sounds. The first file was processed Reaktor and the ensemble called "Blackbird." It added layers of octaves, delay, and panning to the sound that yielded very rich and large ambient textures. I also manipulated some of the effect parameters in real-time while processing and recording the file. When I mastered and dithered the file, I also added some 3-D spacialization effects with WAVES.

The second file was processed with my own max-msp patches, various modulation, reverse delay, pitch, granular, and random effects. I processed the file in real-time as it was playing, and recorded the output to disk.

After the two separate files were processed and mastered, I mixed them together into the final master file.

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